//
//  Structure.h
//  Smite
//
//  Created by Capstone Design Fall 2010 on 10/12/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "Position.h"

@interface Structure : NSObject {
	Position *position;
	int health;
	int cost;
	NSMutableArray *sprites;
}

-(void) die;
-(void) repair;

@end
